When you work on anything, you want to find the range of impulses - which ones get portrayed is another question, but you want to have that complexity and that fullness, even if you're playing a cartoon character. (Willem Dafoe)

When you work on anything, you want to find the range of impulses - which ones get portrayed is another question, but you want to have that complexity and that fullness, even if you're playing a cartoon character.

Willem Dafoe

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anything cartoon character complexity find fullness ones playing question range work

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