Command & Conquer is very much a part of what my style...was founded on, combining the various elements of rock, electronic, hip-hop, and contemporary edge with some orchestral and some what-not-it comes down to not having limitations on what it is you can do, and when you have a project like this that allows you that freedom and that creativity to thrive, you can really take advantage...I think the biggest difference now is, imagine my mindset and the way I was thinking and writing when Command & Conquer first came out, and add about fifteen years experience to that-I think that's what you can expect from Universe at War.