Comics were the source of my entertainment and interest. But they're the kind of standard Japanese stuff that Japanese kids enjoy. When I got to university, there was a layer of culture shock that hit me. I began to learn about modern and abstract art. Until that time my drawings were more realistic in style. Then I was opened up to abstract images. I was encountering things I've never paid attention to or recognized before. I liked that, behind those abstract images, there was always an idea. That set me thinking about art in terms of ideas, rather than depictions. What could I make that had a clear idea behind it, looked unique, and yet wasn't alienating? All of that led me to the aesthetic of my games.