Patience's design flaw became obvious for the first time in my life: the outcome is decided not during the course of play but when the cards are shuffled, before the game even begins. How pointless is that? (David Mitchell (author))

Patience's design flaw became obvious for the first time in my life: the outcome is decided not during the course of play but when the cards are shuffled, before the game even begins. How pointless is that?

David Mitchell (author)

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course decided design flaw game life outcome play time cards

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