The most significant change in the games themselves is the addition of 'Follow the Follower' (p 62), a variation on the 'Mirror' game in which no one initiates and all reflect. This game quiets the mind and frees players to enter a time, space, a moment intertwined with one another in a non-physical, non-verbal, non-analytical, nonjudgmental way. (Viola Spolin)

The most significant change in the games themselves is the addition of 'Follow the Follower' (p 62), a variation on the 'Mirror' game in which no one initiates and all reflect. This game quiets the mind and frees players to enter a time, space, a moment intertwined with one another in a non-physical, non-verbal, non-analytical, nonjudgmental way.

Viola Spolin

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addition change enter follow follower game mind mirror moment significant space time variation way non-verbal

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