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Jeff Grubb quotes
Propaganda is a weapon that the Confederacy wields best, and wields heaviest. It is their hammer. And when all you have is a hammer, then everything looks like a nail.
Jeff Grubb
Tyria's a big world. We get a grand tour in 'Ghosts of Ascalon.' We're in Divinity's Reach, we're in Lion's Arch, we're in Ebonhawke, we're in the Dragon's Land, we're in Ascalon. We're basically hitting a lot of the major human and charr locations.
Jeff Grubb
In 'Guild Wars 2,' the dragons are the greatest threat, but there's so much more going on. It's a living world; it's a dynamic world. There are places where you find your piece of earth, and you can develop and play with it.
Jeff Grubb
Back when we started this at the tail end of 'Eye of the North,' Ree Soesbee and I worked out 250 years of timeline between the end of 'Eye of the North' and the beginning of 'Guild Wars 2.'
Jeff Grubb
One of the turning points in the look of the Guardian is when we decided Logan Thackeray would be a Guardian as opposed to a Warrior. Logan's own protective nature and the fact that the humans have been knocked back into defensive positions informed a lot of what the Guardian became.
Jeff Grubb